Vulture is a 21 page trpg with gorgeous cover art and cool layout.
It's also got some odd glitch-horror elements, so be ready for this not to be a standard STALKER-inspired sci-fi jaunt.
Mechanics-wise, Vultures is slightly crunchy, but definitely minimalist. You can't call shots or disarm opponents, but one point of damage does kill you.
Skills checks are resolved through a d20 roll, DC 10, with a few things giving you small bonuses.
Character creation is super flavorful, and also gives you a solid look at the setting, but if you're only reading the player section it's still a little hard to get a clear picture of the Vultures' universe. It's apparent that there's a dystopian thing called Space Mom that owns most people, but beyond that you're relying on what the GM tells you as you build your backstory.
And for GMs, there's a whole "players keep out" section that gives them the necessary basics on the universe---and it also provides an interesting mechanical twist, which I can't spoil here in the review, but which transforms the game pretty heavily.
I will say: be comfortable with writing your own mechanics on the fly if your Vultures game goes for more than a few sessions.
Overall, if you like Paranoia or System Shock, or if you like games that change as you play them, Vultures is for you. I highly encourage picking up a copy.
Last night I was very sleepy when I saw your page. I told myself that the following day I would grab your lovely, lovely games for Free RPG Day.I think they are so cool and gorgeous and they make my heart throb - however, this evening I was distraught when I found I had entirely forgotten about it!! Is there any way I can still procure your games?
That switch from bright encouraging colors for Vultures/Players Guide to BnW GM/Space Mom guide was a trip. Really sets tone for the game flow/genre for me.
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Not on Twitter but I'm interested in a print version!
I think spearwitch.com had some copies? But I only did a limited print run a long while ago so I'm not sure if there's any circulating anymore.
Vulture is a 21 page trpg with gorgeous cover art and cool layout.
It's also got some odd glitch-horror elements, so be ready for this not to be a standard STALKER-inspired sci-fi jaunt.
Mechanics-wise, Vultures is slightly crunchy, but definitely minimalist. You can't call shots or disarm opponents, but one point of damage does kill you.
Skills checks are resolved through a d20 roll, DC 10, with a few things giving you small bonuses.
Character creation is super flavorful, and also gives you a solid look at the setting, but if you're only reading the player section it's still a little hard to get a clear picture of the Vultures' universe. It's apparent that there's a dystopian thing called Space Mom that owns most people, but beyond that you're relying on what the GM tells you as you build your backstory.
And for GMs, there's a whole "players keep out" section that gives them the necessary basics on the universe---and it also provides an interesting mechanical twist, which I can't spoil here in the review, but which transforms the game pretty heavily.
I will say: be comfortable with writing your own mechanics on the fly if your Vultures game goes for more than a few sessions.
Overall, if you like Paranoia or System Shock, or if you like games that change as you play them, Vultures is for you. I highly encourage picking up a copy.
Possibly the only mecha TTRPG I'd be interested in playing.It was the presentation of the Damage paragraph that really got my attention.
Dear Batts,
Last night I was very sleepy when I saw your page. I told myself that the following day I would grab your lovely, lovely games for Free RPG Day.I think they are so cool and gorgeous and they make my heart throb - however, this evening I was distraught when I found I had entirely forgotten about it!! Is there any way I can still procure your games?
Love, DYLAN
Loving this but are there any Character Sheets for this?
Resources For Vultures
Links for Space Mom’s Ambient Playlist
Laar - Kilchhofer
Still Space - Satoshi Ashikawa
Crying Pyramid - Subaeris
Three Cheers for Existence - Deru
sonata no. 01 - movement iii - Ann Annie
ENERGY - death’s dynamic shroud
Nightmoves - Moon Diagrams
望海 - L+R
Whale Child - Meng Qi
What Ash it Flow Up - Bing & Ruth
Amazing stuff! Rules lite and evocative!
That switch from bright encouraging colors for Vultures/Players Guide to BnW GM/Space Mom guide was a trip. Really sets tone for the game flow/genre for me.